Research Synthesis Design Solution


Initial design 01


01 Initial design


Our initial presentation of the concept and idea were as follows:

Centered around the lawn and surrounding paths of the park (main location for people relaxing or just hanging out)

User needs:

People at Schenley Park:
- Have some free time
- Do not have a specific agenda
- Are looking for something to do
- Want to enjoy Pittsburgh

What does "where to?" provide?

“where to?”
- Points to events happening later that day in the Burgh
- Gives information about when the event will occur
- Informs users about how many others are going to the event
- Tells visitors how far they need to travel for an event
- Provides directions if needed


We drew inspiration from design principles for large-scale ambient displays proposed by Vogel & Balakrishnan (2004). Among these:

  • Calm Aesthetics- Ambient displays provide information in the user’s periphery and are typically placed in a permanent location becoming part of their environment
  • Comprehension - An interactive display should reveal meaning and functionality naturally
  • Notification - cues such as user’s walking speed and direction, gaze,conversation, and proximity to the display could be used to determine the interruptibility tolerance of a potential user
  • Short duration, fluid use - This suggests tasks for quick information queries rather than involved activities
  • Immediate usability - regular inhabitants of the space may also discover
    functionality vicariously, by observing other users





Human-Computer Interaction Institute . Carnegie Mellon University