Working in cross-disciplinary teams, students will explore light as art, interactive design and programming using a Pharos lighting control system. Students will explore the use of light and interaction using the actual controls within the Randy Pausch Memorial Bridge. Student teams will develop final projects that will be exhibited on the actual Randy Pausch Memorial Bridge.
open to undergraduate and graduate students
Build collaborative skills - In the spirit of the Pausch Bridge metaphor learn to successfully collaborate with classmates across disciplines
Develop knowledge of expressive tools - Learn new tools of interaction and expression such as the Pharos lighing control system and interaction design techniques and put them into practice
Expand creativity and wonderment - Surprise, exceed, transform, and go beyond what has been done before
The goals of the course and project will help you develop and improve the following skills:
light as narrative - Understand the process of designing time-based lighting visual narratives
interpretation of light - Understand how to translate abstract concepts into specific images of light
light as temporal medium - Understand how time and motion can influence the meaning of a visual message
designing for interaction - Understand how to design for interactions that are able to engage individuals and/or an audience to participate in an interactive experience
This is a mini studio course with time devoted to lecture, discussion, worksessions, and critique of student work. This course will culminate with a public critique of group based lighting projects to be conceived, designed, and implemented on the Randy Pausch Memorial Bridge using the Pharos Lighting Controller.
rules of engagement
As a mini it is critical that you be fully engaged with your project and group for the full duration of the mini. As such we have the following course rules:
Attendance of all classes is mandatory. You are allowed one excused absence for the semester without penalty; thereafter you will receive zero credit for the missed studio. To receive an excused absence, you must ask in advance, and receive an acknowledgment from the instructor. Excusable absences include family emergencies, job interviews, and presenting at a conference. It does not include wanting to leave early for long weekend or vacation. To receive credit for attendance, you must arrive on time.
During the in class critique everyone is expected to be engaged in the discussion. Final project, timely attendance, and in-class and team participation are all critical parts of your grade.
participation in class, during critiques, and within your group
rigorous design explorations
quality of craftsmanship and level of completion of final project
Final grade will be Pass/Fail
Light as Art visual examples (Limauro)
Interaction visual examples (Paulos)
Activity Zero: Lighting Matrix
Handout: Project Brief
Handout: Original Randy Pausch Lighting Show
Light, color, and Sensing
NOTE: This class meets in Light Lab PCA 211
Light and Color Theory (Cindy Limauro)
Making Sense of Sensors (Eric Paulos)
Scott S. Snibbe and Hayes S. Raffle. 2009. Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits. In Proceedings of the 27th international conference on Human factors in computing systems (CHI '09). ACM, New York, NY, USA, 1447-1456.
Link to Scott Snibbe's work
In class critique of lighting and interactive design proposals with visual research
Introduction to the Pharos Lighting Controller
In-class exercise creating Pharos and interactive shows
Prelim presentation of final project
|8 Mar||FINAL CRITIQUE
Final live presentation on the Pausch Bridge with critique
Surasky , AJ